﻿package frEngine.math
{
    import flash.geom.*;

    public class CrossLineInfo extends Object
    {
        public var crossPoint1:Vector3D;
        public var crossPoint2:Vector3D;

        public function CrossLineInfo()
        {
            this.crossPoint1 = new Vector3D();
            this.crossPoint2 = new Vector3D();
            return;
        }// end function

    }
}
